Gallery
71 games built with the wrong tool, newest first.
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Vapourwave Skater based off Subway Surfers
in Shaders · 12.3 hrs
The objective of the game is to dodge obstacles and collect coins in an attempt to evade the Dark. It's a blobby creature chasing you.
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A LiDAR maze game in one fragment shader in Shaders
in Shaders · 18 hrs
It's a small maze game with LiDAR graphics, objects to collect, and movement with collisions, except that (through lots and lots of branching) all of the logic is executed entirely on the GPU. It was rather difficult getting the rendering equation working, but I'm really happy with how it turned out and especially how much I learned in the process! I'm also super satisfied with how visually interesting it's turned out, because while its almost difficult to look at in how vague the objects can be, that contributes a lot to the experience of it. I really really want to add more features, though. This was supposed to be a horror game!
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